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Diffstat (limited to 'src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt')
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt255
1 files changed, 25 insertions, 230 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt
index 70a52df5d..2b04d666a 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt
@@ -3,18 +3,15 @@
package org.yuzu.yuzu_emu.features.settings.utils
+import android.widget.Toast
import java.io.*
-import java.util.*
import org.ini4j.Wini
-import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.*
-import org.yuzu.yuzu_emu.features.settings.model.Settings.SettingsSectionMap
-import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivityView
-import org.yuzu.yuzu_emu.utils.BiMap
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.Log
+import org.yuzu.yuzu_emu.utils.NativeConfig
/**
* Contains static methods for interacting with .ini files in which settings are stored.
@@ -22,243 +19,41 @@ import org.yuzu.yuzu_emu.utils.Log
object SettingsFile {
const val FILE_NAME_CONFIG = "config"
- private var sectionsMap = BiMap<String?, String?>()
-
- /**
- * Reads a given .ini file from disk and returns it as a HashMap of Settings, themselves
- * effectively a HashMap of key/value settings. If unsuccessful, outputs an error telling why it
- * failed.
- *
- * @param ini The ini file to load the settings from
- * @param isCustomGame
- * @param view The current view.
- * @return An Observable that emits a HashMap of the file's contents, then completes.
- */
- private fun readFile(
- ini: File?,
- isCustomGame: Boolean,
- view: SettingsActivityView? = null
- ): HashMap<String, SettingSection?> {
- val sections: HashMap<String, SettingSection?> = SettingsSectionMap()
- var reader: BufferedReader? = null
- try {
- reader = BufferedReader(FileReader(ini))
- var current: SettingSection? = null
- var line: String?
- while (reader.readLine().also { line = it } != null) {
- if (line!!.startsWith("[") && line!!.endsWith("]")) {
- current = sectionFromLine(line!!, isCustomGame)
- sections[current.name] = current
- } else if (current != null) {
- val setting = settingFromLine(line!!)
- if (setting != null) {
- current.putSetting(setting)
- }
- }
- }
- } catch (e: FileNotFoundException) {
- Log.error("[SettingsFile] File not found: " + e.message)
- view?.onSettingsFileNotFound()
- } catch (e: IOException) {
- Log.error("[SettingsFile] Error reading from: " + e.message)
- view?.onSettingsFileNotFound()
- } finally {
- if (reader != null) {
- try {
- reader.close()
- } catch (e: IOException) {
- Log.error("[SettingsFile] Error closing: " + e.message)
- }
- }
- }
- return sections
- }
-
- fun readFile(fileName: String, view: SettingsActivityView?): HashMap<String, SettingSection?> {
- return readFile(getSettingsFile(fileName), false, view)
- }
-
- fun readFile(fileName: String): HashMap<String, SettingSection?> =
- readFile(getSettingsFile(fileName), false)
-
- /**
- * Reads a given .ini file from disk and returns it as a HashMap of SettingSections, themselves
- * effectively a HashMap of key/value settings. If unsuccessful, outputs an error telling why it
- * failed.
- *
- * @param gameId the id of the game to load it's settings.
- * @param view The current view.
- */
- fun readCustomGameSettings(
- gameId: String,
- view: SettingsActivityView?
- ): HashMap<String, SettingSection?> {
- return readFile(getCustomGameSettingsFile(gameId), true, view)
- }
-
/**
* Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
* telling why it failed.
*
* @param fileName The target filename without a path or extension.
- * @param sections The HashMap containing the Settings we want to serialize.
- * @param view The current view.
*/
- fun saveFile(
- fileName: String,
- sections: TreeMap<String, SettingSection>,
- view: SettingsActivityView
- ) {
+ fun saveFile(fileName: String) {
val ini = getSettingsFile(fileName)
try {
- val writer = Wini(ini)
- val keySet: Set<String> = sections.keys
- for (key in keySet) {
- val section = sections[key]
- writeSection(writer, section!!)
+ val wini = Wini(ini)
+ for (specificCategory in Settings.Category.values()) {
+ val categoryHeader = NativeConfig.getConfigHeader(specificCategory.ordinal)
+ for (setting in Settings.settingsList) {
+ if (setting.key!!.isEmpty()) continue
+
+ val settingCategoryHeader =
+ NativeConfig.getConfigHeader(setting.category.ordinal)
+ val iniSetting: String? = wini.get(categoryHeader, setting.key)
+ if (iniSetting != null || settingCategoryHeader == categoryHeader) {
+ wini.put(settingCategoryHeader, setting.key, setting.valueAsString)
+ }
+ }
}
- writer.store()
+ wini.store()
} catch (e: IOException) {
Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.message)
- view.showToastMessage(
- YuzuApplication.appContext
- .getString(R.string.error_saving, fileName, e.message),
- false
- )
- }
- }
-
- fun saveCustomGameSettings(gameId: String?, sections: HashMap<String, SettingSection?>) {
- val sortedSections: Set<String> = TreeSet(sections.keys)
- for (sectionKey in sortedSections) {
- val section = sections[sectionKey]
- val settings = section!!.settings
- val sortedKeySet: Set<String> = TreeSet(settings.keys)
- for (settingKey in sortedKeySet) {
- val setting = settings[settingKey]
- NativeLibrary.setUserSetting(
- gameId,
- mapSectionNameFromIni(
- section.name
- ),
- setting!!.key,
- setting.valueAsString
- )
- }
- }
- }
-
- private fun mapSectionNameFromIni(generalSectionName: String): String? {
- return if (sectionsMap.getForward(generalSectionName) != null) {
- sectionsMap.getForward(generalSectionName)
- } else {
- generalSectionName
- }
- }
-
- private fun mapSectionNameToIni(generalSectionName: String): String {
- return if (sectionsMap.getBackward(generalSectionName) != null) {
- sectionsMap.getBackward(generalSectionName).toString()
- } else {
- generalSectionName
- }
- }
-
- fun getSettingsFile(fileName: String): File {
- return File(
- DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini"
- )
- }
-
- private fun getCustomGameSettingsFile(gameId: String): File {
- return File(DirectoryInitialization.userDirectory + "/GameSettings/" + gameId + ".ini")
- }
-
- private fun sectionFromLine(line: String, isCustomGame: Boolean): SettingSection {
- var sectionName: String = line.substring(1, line.length - 1)
- if (isCustomGame) {
- sectionName = mapSectionNameToIni(sectionName)
+ val context = YuzuApplication.appContext
+ Toast.makeText(
+ context,
+ context.getString(R.string.error_saving, fileName, e.message),
+ Toast.LENGTH_SHORT
+ ).show()
}
- return SettingSection(sectionName)
}
- /**
- * For a line of text, determines what type of data is being represented, and returns
- * a Setting object containing this data.
- *
- * @param line The line of text being parsed.
- * @return A typed Setting containing the key/value contained in the line.
- */
- private fun settingFromLine(line: String): AbstractSetting? {
- val splitLine = line.split("=".toRegex()).dropLastWhile { it.isEmpty() }.toTypedArray()
- if (splitLine.size != 2) {
- return null
- }
- val key = splitLine[0].trim { it <= ' ' }
- val value = splitLine[1].trim { it <= ' ' }
- if (value.isEmpty()) {
- return null
- }
-
- val booleanSetting = BooleanSetting.from(key)
- if (booleanSetting != null) {
- booleanSetting.boolean = value.toBoolean()
- return booleanSetting
- }
-
- val intSetting = IntSetting.from(key)
- if (intSetting != null) {
- intSetting.int = value.toInt()
- return intSetting
- }
-
- val floatSetting = FloatSetting.from(key)
- if (floatSetting != null) {
- floatSetting.float = value.toFloat()
- return floatSetting
- }
-
- val stringSetting = StringSetting.from(key)
- if (stringSetting != null) {
- stringSetting.string = value
- return stringSetting
- }
-
- return null
- }
-
- /**
- * Writes the contents of a Section HashMap to disk.
- *
- * @param parser A Wini pointed at a file on disk.
- * @param section A section containing settings to be written to the file.
- */
- private fun writeSection(parser: Wini, section: SettingSection) {
- // Write the section header.
- val header = section.name
-
- // Write this section's values.
- val settings = section.settings
- val keySet: Set<String> = settings.keys
- for (key in keySet) {
- val setting = settings[key]
- parser.put(header, setting!!.key, setting.valueAsString)
- }
-
- BooleanSetting.values().forEach {
- if (!keySet.contains(it.key)) {
- parser.put(header, it.key, it.valueAsString)
- }
- }
- IntSetting.values().forEach {
- if (!keySet.contains(it.key)) {
- parser.put(header, it.key, it.valueAsString)
- }
- }
- StringSetting.values().forEach {
- if (!keySet.contains(it.key)) {
- parser.put(header, it.key, it.valueAsString)
- }
- }
- }
+ fun getSettingsFile(fileName: String): File =
+ File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini")
}